Now that the brightness and contrast levels were apparent I was able to select the amount of brightness and the levels of contrast I wanted to apply to my model. I selected the brightness to 20 and the contrast to 30 which highlighted his face more and revealed the brighter colours in his clothes. This makes the model stand out more on my front cover, which is how NME and Q magazine have their models on the cover, looking back at my research.
Next, I wanted to actually edit the body of my model. I wanted to enhance the colour and brightness on his clothing and face so I went to Image ------> Adjustments -------> Brightness and Contrast. Once I had selected what I wanted I was able to then change it and play around with how I wanted it to look until I decided I was pleased with the outcome.
Once I had selected his body and all the features that I wanted to edit, I went to select --------> inverse because at this point I was selecting everything apart from the figure of the body. Clicking on inverse selects the figure of the body and this is the only part that is currently selected. This would now enable me to edit the body without changing anything in the background.
This is the first part of editing my model, I cut his figure/body out with the quick selection tool (below) by dragging around his body and zooming in to make sure I correctly selected the parts I wanted. In certain areas It was harder to select around the body as they are a similar colour to the background and it doesn't pick up the colour as well on Photoshop. So I had to zoom in closer and accurately select the parts I wanted.
This is a screen grab of my original picture of my model for my front cover that I am using. I am going to start making my front cover of my magazine, on Photoshop, from here and this is the starting point. I am going to create a very urban look to the cover of my magazine including urban fonts and maybe some slang.
FRONT COVER CONSTRUCTION
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